When the vehicle is not currently grounded (such as during a jump or fall), it will attempt to automatically correct its orientation in order to remain upright and aligned with the ground surface. The UpVector field is a Vector3 value which specifies which direction should be considered “upright” for the vehicle and allows the vehicle to automatically align to any orientation. This field defaults to the standard World Up direction.
Specifies an optional offset for the Rigidbody’s Center of Mass, which can assist in keeping the vehicle upright when the vehicle is not on the ground (by making it effectively “bottom heavy”). By default, this value is set to be one meter below the vehicle’s Transform.
Controls the amount of stabilization performed when the vehicle is not grounded. If set to zero, no stabilization will be performed.
Controls how quickly stabilization should be achieved when the vehicle is not grounded. If set to zero, no stabilization will be performed.
Ground Vehicle at Startup
If set to TRUE, an attempt will be made at startup (in the OnEnable method) to perfectly position and align the vehicle to the ground surface. This value defaults to FALSE.