StagPoint.Eval is the library that is used extensively in the Immediate Window for Unity and the HTN Planner for Unity projects to perform on-demand evaluation of script expressions.
It was originally based on the dfScriptLite library by Daikon Forge, but all of the original compiler code was ripped out and replaced with custom code that allows the library to be used on AOT platforms such as iOS.
Runtime performance is excellent, and the library is very extensible and easy to integrate into your applications. The HTN Planner project code provides a concrete and thorough example of how to integrate StagPoint.Eval with game code.
This code is released under the MIT License:
The MIT License (MIT)
Copyright (c) 2014 StagPoint Consulting
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The above copyright notice and this permission notice shall be included in
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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